There are some interesting resources here that are worth checking out. Home to a few popular scripts like Dubealex's Advanced Message Script, Creation Asylum is a community all its own. His site contains many technical documents on RPG Maker 2003 and RPG Maker XP, including many wonderful tutorials for advanced users as well as a large resource database with most of the classic RM2k(3) resources.Īn online community dedicated to the development and progression of RPG Maker XP. Technical site of RPG Advocate, reknowned community icon for his authority and experience with the series. There are also a couple new tilesets here as well, plus a link to his blog. It has a rather nice amount of additional spritesets that are not included in the RTP, but are in the same style. There are four parts I will cover, and this tutorial covers part one. RMXP is available for download on (good for 30 days without a license).Ī small webpage that appears to be regularly updated by Mack. This is going to go into how to make a real-time battle system, where your character encounters enemies that move and fight, while you move around, avoiding attacks and fighting back. While some look down upon this as an over complication, others praise the step-up to a script driven development environment.Įnglish patch for RMXP released at Īnything and everything you need to know about RMXP, including how to buy a license. RGSS allows users to take full-control of their game ranging from the menus to the battle engine and beyond. Creates a text file with a giant table of the stats of all your characters at every level from 1 to 100. Changes the item inventory using a grid system inspired in games like Diablo and Resident Evil. The single greatest addition to RPG Maker XP is RGSS, also called the ruby game scripting system. Efficiently find a route to a target in the least number of steps regardless of map complexity. Other additional changes most notable are picture displays during battle, customizable icon sets (now in full color compared to the previous black and white,) and extra map layers. Now tileset and spriteset size is defined by the user, giving infinite possibilities. Gone are the limitations of 256 colors and graphics sizes. As many already know, the program has seen a major overhaul since its last large change. With a wide new array of tools and features, RPG Maker makes its return bigger and better than ever. RPG Maker XP is perhaps the first worthy title capable of taking on the big boys like Sphere or Game Maker.